![]() ![]() Copy all of the generated files into the Resources folder of your Geometry Dash installation, replacing the original ones. I really wanted to change the look of the background of the menu in GD, if you're not sure what I'm talking about, go to the regular RobTop levels menu and look at the Blue background. Do the similar to bigFont-hd_0.png and bigFont-uhd_0.png.ĩ. Duplicate bigFont_0.png and rename it to bigFont.png. Repeat the above process to produce all three resolutions.Ĩ. Return to the main UI, press Ctrl + S to export the font files, set the file name to bigFont for Normal, bigFont-hd for HD and bigFont-uhd for UHD resolution.ħ. ![]() If you see the outline is too thick or thin, press Esc then F and adjust Outline thickness again. If the title bar says 1/x where x is more than 1, you need to press Esc then F and increase texture width and height. Those are all the characters needed by GD, plus a number more.ĥ. Adjust texture width and height to an adequate size. Change Bit depth to 32, change Textures to PNG. Press OK, then press T to open Export options. If you are making the Normal resolution, set Size to 32 px similarly, HD -> 64 px, UHD -> 128px.ģ. We need to make three resolutions of the bitmap font: Normal, HD and UHD. Adjust Outline thickness to a number that fits.Ģ. ![]()
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